Story: The player is in grief and is on a treacherous journey to find a way to bring their family back to life. Eventually, the player finds the grim reaper's domain and steps into its graveyard. The player must challenge the grim reaper to win a bet against the grim reaper. If the player wins, the grim reaper will resurrect/bring back to life the player's family. During their fight, the grim reaper taunts the player with graves representing the player's family.

Pattern connection: The player steps into the graveyard where the grim reaper holds the power. The graveyard is the grim reaper's domain; it has the advantage over the player.

  • boss mechanics: skeletons coming out from the ground/graves, controls the fog so that you can't see in battle, you need candle to see better, fog represents the border between the realm of the living and the graveyard, straying too far away gets the player teleported back to the beginning of the level.

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